Flying Books in a Guild-Building Colony Sim

 The lore of "Biblio" starts in a medieval magical fantasy world, and every member of the Guild of Knowledge naturally possesses telekinesis.

First, it's a fun visual effect: books float through the library, faithfully following their owners wherever they go. Second, it makes library work much easier to animate. Reaching high shelves or organizing books in unusual places becomes a natural part of everyday life when you can simply guide them through the air.

Of course, novice librarians aren't perfect. If a guild member's telekinesis skill is poorly developed, books may struggle to keep up, bump into furniture, or lose their magical lift entirely. The character will have to stop and pick up stray books from time to time. As they gain experience, however, books will follow precise paths, allowing librarians to transport far more heavy tomes at once.

Books are also affected by gravity. When they fall, they lose durability. Worse, books left on the floor may be kicked around by passing characters, causing even more damage and making it harder for guild members to move around the library. Keeping the library organized isn't just about appearance - it's essential for preserving valuable knowledge.

If a book falls on a guild member, it can damage both the book and the unfortunate librarian underneath it. "Biblio" doesn't feature combat, but the chance of a character meeting their end beneath a collapsing mountain of books is never quite zero. :3



Comments

Popular posts from this blog

What If You Could Collect a Million Books?