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What If You Could Collect a Million Books?

 I'm a huge fan of books. Whenever a game lets me collect them, I always end up building my own library. Yet I've never found a game that truly lets me indulge my passion for collecting knowledge. So I decided to make one myself. :3 The project's codename is Biblio . It's a simulation game about a guild of knowledge keepers, combining base building inspired by strategy and tycoon games with character management similar to colony sims and base builders. There is no active combat or world-ending disasters—just cozy management of books, scrolls, tablets, and other repositories of knowledge. Your guild members will read, translate texts, write new works, and restore old ones. The project's main technical challenge is allowing players to collect and store one million books in a single library. To achieve this, I'm building the game with Unity DOTS. A very early prototype is already in place, and I'll be sharing more details in upcoming posts. I'm a solo deve...